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The first is the lack of points when released: from what I have heard, the General’s Handbook solves these problems, but I have not had a chance yet to get a copy, and it is vexing that this isn’t available online (again, devoid of fluff/art would be completely fair) as that is probably my largest lasting criticism of the system. The Rules: So rule-wise, I think AoS came out of the gate incredibly strong in all but three areas, areas I mentioned in my previous comments on playing AoS. I wanted to tackle them separately, as I think they have a much different success rate. So, there are two avenues to approach the current Age of Sigmar versus the upcoming 40K 8e: rules and fluff. That said, moving on to comparisons to Age of Sigmar! Overall the biggest aspect that will be missing will be the fluff and art, but I feel it’s a very fair tradeoff to put that into a General’s Handbook equivalent in exchange for having the free rules be complete and readily available. Do i need the full warhammer 40k 8th edition rulebook full#8e sounds like it will harken back to the most important parts of the 3e rulebook, namely the complete unit listings as well as the full rules.īetter still, going off the AoS template means we can expect to see similarly-streamlined primary rules, and keeping the bulk of complexity and interactions to a unit datasheet rather than a bunch of special rules with limited application or occurrence. Do i need the full warhammer 40k 8th edition rulebook how to#The biggest thing this calls me back to is the WH40K 3rd Edition, aka “The One with the Big, Self-Contained Rulebook.” I have a used, well-worn and well-loved copy of the 3e rulebook, and it is my gold standard for how to lay out a game rulebook both in terms of content (complete army lists for every army barring some Space Marine subfactions iirc, complete rules including scenarios and a surprisingly decent long-term campaign outline), as well as general layout (fantastic ratio of fluff and images to rules, knowing when to use art, model images, or just quote snippets). First, though, I should qualify what my assumptions are going off of: namely, that WH40K 8e will be akin to Age of Sigmar in terms of a very, very small primary ruleset, distinct unit datasheets with all special rules and such self-contained there, the rules and datasheets being free and comprehensive, and that per their FAQ comments, the game will release with point-balanced setup options in addition to freeform and “historical recreation” rules. ![]() I can’t tell if the mask on the left is a beakie style or not, but the right I believe is the new “Nurgle Deathguard” faction iircįrom the retrospective view, I think 8th will be fantastic from a casual gamer perspective. ![]()
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